It is a challenging game that rewards you for your effort as you continuously improve. Hollow Knight is an amazing 2D Metroidvania game made by Team Cherry with a vast world to explore, various secrets to discover and thrilling enemies to fight. I have completed the game 107% (over 50 hours), watched others play it and am trying the speedrun achievement while I am writing this. I also know what an amazing job Team Cherry did with such a small team, so I am not criticising them when I ask for extra content, only pointing out how this masterpiece could be improved with more time and a larger budget. I am not at all experienced in writing, critiques and game design so please excuse any mistakes, flawed judgements or sloppy writing. However, I hope that a few other people will also enjoy this piece and share their thoughts on the game and discuss some potential improvements. It was written mostly for my own benefit in exploring different games and learning about game design.
This essay is a critique of the popular indie title Hollow Knight (with the free Lifeblood, Grimm Troupe and Hidden Dreams DLC).